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Since I know how a newbie to Fractal Explorer (FE for short) can feel overwhelmed with the program I thought I'd make a webpage that tells you how to use it. I'm going to show you step by step with pictures so be prepared, some of the images may take a little while to show up... First thing you have to do is download the program and then, of course, install it... Then, run it! When you first open the program you will be confronted with a blank screen. Look towards the top of your FE screen and you will notice the words File, Edit, Fractal, Attractor, Animation, Size, View, Window, and Help... That is how you will navigate about in the program. Once you get proficient with the program you may even bypass the upper menu and learn to use the shortcut keys such as F3.
![]() Now that you've opened up the program I'm sure you are anxious to start making fractals. To begin making a new fractal click on File, then New Fractal or just hit the F3 button. This will open up the standard mandelbrot fractal.
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One thing that is very important is to SAVE SAVE SAVE your pictures as you go along! Even if you don't plan on keeping one, save it anyway... The program can freeze for whatever reason and then you've lost what your doing forever if you didn't save it... Fractals are very graphic card intensive and you may need to close the program and restart at any time - people tend to push their computers to the limit (I'm one of them myself) and sometimes we overtax our poor computer with a program it's not really designed to handle so save, save, save that spot... When you save a picture, you may be asked if you want to "save the spot file", ALWAYS say yes (I say you may be asked because some versions of FE have saving the spot file as a default and other versions do not... That spot file is what you open to continue editing your fractal - a .jpg or .bmp won't do... You MUST save the spot file in order to continue editing your fractal.
![]() Make note of the other options you see. One of the options is for anti-aliasing, I prefer to use No anti-aliasing because it takes longer to allow FE to anti-alias an image and I'm just too impatient to wait. I save the fractal image at a larger size (say 1200x1200) as a bmp file and make it smaller in my image editing program before saving as a jpg (or png or gif depending upon the finished image itself - please see the File Types tutorial for more on this)... Sometimes though you want the fractal to be softer looking (such as when a fractal has a gradient color scheme) and then anti-aliasing would be a good option... You can Enable Smoothing as well which helps with the anti-aliasing factor but to a lesser degree... Textures and Filters will be explained later in the tutorial... The 3D rendering option is explained in the Landscapes tutorial... After clicking on Fractal/Select fractal or hitting the F6 button you will have a screen pop-up (see below) which will allow you to modify your fractal...
![]() A few explanations about what you see in the window below:
Now that you have some idea of what the items in the editing box means the fun can start... Click anywhere you want, see how the fractal changes... In order to follow along with this tutorial please follow along as you see on the screen... After that you'll be able to go hog wild...
![]() I know it's hard to see so here are the changes I made: Implemented = Optimized3 in the Mandelbrot-styled fractals Functions = CCotan and CASin Filter Properties = Triangle counting II Transition = Ln stalks Once done click on the SELECT button. Below is the rendered image after clicking on the SELECT button (with an older version of FE but for this tutorial it works fine)... ![]() Below is the image after I hit F6 then rotated the image 90 degrees and zoomed in... You should be able to tell where I zoomed in... ![]() ![]() The image below does not look very different from the previous pages image... The changes I made were to increase the bailout from 16 to 160... This adds more noise and often shrinks unwanted circles, etc... ![]() ![]() Now we are going to zoom in on a specific part of the image... Just LEFT click on the image and drag... Notice the box that comes up... Once you have the box where you want it double click on it to zoom... ![]() ![]() The zoomed in image below... ![]() ![]() I decided I wasn't too happy with the area we zoomed in on so I opened up the Fractal Edit box by hitting the F6 key and changed the Filter Limit to 0.150000 and checked the N-set method box... See the new image below... ![]() ![]() On to the next page of the tutorial. Now to play with some filters... Filters are an additional way to change your fractal... You have to play with this area to get a feel for it... You do not have to do this at all... You can continually change your fractal in the Edit Fractal Box (F6) by changing the functions and options in that box as well as zooming in and out... You can also change the colors by clicking on Fractal then Color Control or hitting the F8 button... Please see the tutorial on using the color palette... Anyway, as I was saying, the Filters(post-processing) area is another way to alter your fractal... To make it more interesting... Just remember one thing, any change you make in this area will NOT be saved in the spot file so write things down if you wish to duplicate this at a later date... Below you will see what I decided to choose in the Filters area:
The Filters(post-processed) image reduced from 1600x1600 pixels down to 400x400 pixels: ![]() Now to play with the textures option... Again, this is something you do not have to do but can be done to add more interest and depth to the fractal... There is a much more detailed tutorial on the textures option on the site... Below you see the screen that will open up if you click on Fractal then Textures or hit the keys Control and T together... The texture library to the left opened up when I clicked on the library button... The load button is when you want to use a texture image (such as another fractal) somewhere outside of FE... ![]() Below is the image I made using a cloud texture with these options: alpha of 100 merge mode of 3.Overlay ![]() ![]() Below are the options I chose:
Now, what I decided to do was to take the image on page 12 and the one on page 14 and combine them in photoshop (click to see the image at 800x800 pixels and 415kb): ![]() ![]() Huge change from image 12 isn't it? And a subtle one from image 14... Finishing touch was a border... When you wish to modify outside of FE it's best so save the image as a .bmp because that fractal image will be the truest image of your spot file... .jpgs and .gifs are compressed and your image may not come out as you want, especially if you plan to edit your image in another program... Use .jpgs and .gifs for webpages and email, use .bmps for image editing outside of FE, and ALWAYS save the spot file! That's about it! Play play play! Zoom in and out, modify functions, play with the textures and filters, change colors... There's so much to do in FE! And then, on top of all that you get to play with the image outside of FE if you want to! |